Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
Animation is frequently utilized to visually depict change in timevarying data sets. For this task, it is a natural fit. Yet explicit animation is rarely employed for static data....
James Shearer, Michael Ogawa, Kwan-Liu Ma, Toby Ko...
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
Traditional network visualization tools inherently suffer from scalability problems, particularly when such tools are interactive and web-based. In this paper we introduce WiGis â...
Brynjar Gretarsson, Svetlin Bostandjiev, John O'Do...
The grand tour, one of the most popular methods for multidimensional data exploration, is based on orthogonally projecting multidimensional data to a sequence of lower dimensional...