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» Graphic Object Layout with Interactive Genetic Algorithms
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CVPR
2012
IEEE
11 years 10 months ago
Automatic discovery of groups of objects for scene understanding
Objects in scenes interact with each other in complex ways. A key observation is that these interactions manifest themselves as predictable visual patterns in the image. Discoveri...
Congcong Li, Devi Parikh, Tsuhan Chen
VCBM
2010
13 years 2 months ago
Fast and Smooth Interactive Segmentation of Medical Images Using Variational Interpolation
We present a fast and interactive segmentation method for medical images that allows a smooth reconstruction of an object's surface from a set of user drawn, three-dimensiona...
Frank Heckel, Olaf Konrad, Heinz-Otto Peitgen
SIGGRAPH
2010
ACM
14 years 9 days ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
SIGGRAPH
1995
ACM
13 years 11 months ago
Versatile and efficient techniques for simulating cloth and other deformable objects
We are presenting techniques for simulating the motion and the deformation of cloth, fabrics or, more generally, deformable surfaces. Our main goal is to be able to simulate any k...
Pascal Volino, Martin Courchesne, Nadia Magnenat-T...
SIGGRAPH
2000
ACM
14 years 5 days ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy