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PG
2003
IEEE
14 years 3 months ago
Physical Touch-Up of Human Motions
Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching...
Hyun Joon Shin, Lucas Kovar, Michael Gleicher
SIAMCOMP
1998
92views more  SIAMCOMP 1998»
13 years 10 months ago
Surface Approximation and Geometric Partitions
Motivated by applications in computer graphics, visualization, and scienti c computation, we study the computational complexity of the following problem: Given a set S of n points...
Pankaj K. Agarwal, Subhash Suri
JEC
2006
113views more  JEC 2006»
13 years 10 months ago
CyNC: A method for real time analysis of systems with cyclic data flows
The paper addresses a novel method for realtime analysis of systems with cyclic data flows. The presented method is based on Network Calculus principles, where upper and lower flo...
Henrik Schiøler, Jens Dalsgaard Nielsen, Ki...
SG
2005
Springer
14 years 3 months ago
Multi-level Interaction in Parametric Design
Parametric design systems model a design as a constrained collection of schemata. Designers work in such systems at two levels: definition of schemata and constraints; and search w...
Robert Aish, Robert Woodbury
SIGGRAPH
1994
ACM
14 years 2 months ago
Using particles to sample and control implicit surfaces
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...
Andrew P. Witkin, Paul S. Heckbert