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» Graphical Constraints in CoDraw
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SCA
2007
15 years 5 months ago
On the beat!: timing and tension for dynamic characters
Dynamic simulation is a promising complement to kinematic motion synthesis, particularly in cases where simulated characters need to respond to unpredictable interactions. Moving ...
Brian F. Allen, Derek Chu, Ari Shapiro, Petros Fal...
129
Voted
SCA
2007
15 years 5 months ago
Multiobjective control with frictional contacts
Standing is a fundamental skill mastered by humans and animals alike. Although easy for adults, it requires careful and deliberate manipulation of contact forces. The variation in...
Yeuhi Abe, Marco da Silva, Jovan Popovic
CORR
2006
Springer
104views Education» more  CORR 2006»
15 years 3 months ago
Loop corrections for approximate inference
We propose a method to improve approximate inference methods by correcting for the influence of loops in the graphical model. The method is a generalization and alternative implem...
Joris M. Mooij, Bert Kappen
CHI
1997
ACM
15 years 7 months ago
The Amulet User Interface Development Environment
—The Amulet user interface development environment makes it easier for programmers to create highly-interactive, graphical user interface software for Unix, Windows and the Macin...
Brad A. Myers, Richard G. McDaniel, Robert C. Mill...
154
Voted
SCA
2007
15 years 5 months ago
Face poser: interactive modeling of 3D facial expressions using model priors
In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Ye...