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» Graphical Design of Reactive Systems
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CHI
1997
ACM
13 years 11 months ago
A Prototype Design Tool for Participants in Graphical Multiuser Environments
d in Extended Abstracts, Human Factors in Computing Systems (CHI conference proceedings), Association for Computing Machinery, 1997, pp. 246-247. Originally appeared as Working Pap...
Carol Strohecker, Barbara Barros
NGITS
1999
Springer
13 years 11 months ago
From Object-Process Diagrams to a Natural Object-Process Language
As the requirements for system analysis and design become more complex, the need for a natural, yet formal way of specifying system analysis findings and design decisions are becom...
Mor Peleg, Dov Dori
AAMAS
2007
Springer
13 years 7 months ago
Shaping multi-agent systems with gradient reinforcement learning
An original Reinforcement Learning (RL) methodology is proposed for the design of multi-agent systems. In the realistic setting of situated agents with local perception, the task o...
Olivier Buffet, Alain Dutech, François Char...
GI
2007
Springer
13 years 11 months ago
The Use of Complex Stateflow-Charts with KIEL - An Automotive Case Study
Abstract: Modeling systems with Statecharts has become standard practice in the design of reactive embedded devices. However, the modeling of realistic applications with the paradi...
Steffen Prochnow, Reinhard von Hanxleden
CHI
1999
ACM
13 years 11 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...