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» Graphical Design of Reactive Systems
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CL
2010
Springer
13 years 7 months ago
SystemJ: A GALS language for system level design
In this paper we present the syntax, semantics, and compilation of a new system-level programming language called SystemJ. SystemJ is a multiclock language supporting the Globally...
Avinash Malik, Zoran Salcic, Partha S. Roop, Alain...
SIGGRAPH
1997
ACM
13 years 11 months ago
InfiniteReality: a real-time graphics system
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
SIGCSE
1992
ACM
178views Education» more  SIGCSE 1992»
13 years 11 months ago
A graphical computer simulator for systems programming courses
on through abstract instructions which approximate, but do not duplicate, the behavior of actual machines. Because they are designed for use in a variety of educational settings, C...
Mark Newsome, Cherri M. Pancake
COMPSAC
2002
IEEE
14 years 11 days ago
A Graphically Based Language for Constructing, Executing and Analysing Models of Software Systems
With computer systems becoming ever larger and more complex, the cost and effort associated with their construction is increasing and the systems are now sufficiently complex that...
Robert John Walters
RSP
1999
IEEE
116views Control Systems» more  RSP 1999»
13 years 11 months ago
Performance Analysis of a RTOS by Emulation of an Embedded System
This paper analyzes the performance of two different real-time operating systems. Therefore, we used a real benchmark embedded system design with fast external reaction times of a...
Karlheinz Weiß, Thorsten Steckstor, Wolfgang...