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» Graphical Design of Reactive Systems
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ICFP
2008
ACM
14 years 9 months ago
From ML to MLF: graphic type constraints with efficient type inference
MLF is a type system that seamlessly merges ML-style type inference with System-F polymorphism. We propose a system of graphic (type) constraints that can be used to perform type ...
Boris Yakobowski, Didier Rémy
ATVA
2005
Springer
130views Hardware» more  ATVA 2005»
14 years 3 months ago
Approximate Reachability for Dead Code Elimination in Esterel
Esterel is an imperative synchronous programming language for the design of reactive systems. Esterel extends Esterel with a noninstantaneous jump instruction (compatible with conc...
Olivier Tardieu, Stephen A. Edwards
SIGMOD
2007
ACM
196views Database» more  SIGMOD 2007»
14 years 10 months ago
GPUQP: query co-processing using graphics processors
We present GPUQP, a relational query engine that employs both CPUs and GPUs (Graphics Processing Units) for in-memory query co-processing. GPUs are commodity processors traditiona...
Rui Fang, Bingsheng He, Mian Lu, Ke Yang, Naga K. ...
WWW
2008
ACM
14 years 10 months ago
Using graphics processors for high-performance IR query processing
Web search engines are facing formidable performance challenges due to data sizes and query loads. The major engines have to process tens of thousands of queries per second over t...
Shuai Ding, Jinru He, Hao Yan, Torsten Suel
SIBGRAPI
2003
IEEE
14 years 3 months ago
A Sketch-Based Collaborative Design System
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
Zhe Fan, Ma Chi, Manuel M. Oliveira