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» Graphical Models: Foundations of Neural Computation
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AI
2008
Springer
13 years 6 months ago
MEBN: A language for first-order Bayesian knowledge bases
Although classical first-order logic is the de facto standard logical foundation for artificial intelligence, the lack of a built-in, semantically grounded capability for reasonin...
Kathryn B. Laskey
NIPS
2001
13 years 9 months ago
Improvisation and Learning
This article presents a 2-phase computational learning model and application. As a demonstration, a system has been built, called CHIME for Computer Human Interacting Musical Enti...
Judy A. Franklin
DIGRA
2005
Springer
14 years 1 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
TVCG
2008
148views more  TVCG 2008»
13 years 7 months ago
Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Xin Li, Yunfan Bao, Xiaohu Guo, Miao Jin, Xianfeng...
IWANN
2009
Springer
14 years 5 days ago
Easing the Smart Home: Translating Human Hierarchies to Intelligent Environments
Abstract. Ubiquitous computing research have extended traditional environments in the so–called Intelligent Environments. All of them use their capabilities for pursuing their in...
Manuel García-Herranz, Pablo A. Haya, Xavie...