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» Graphical Models for Game Theory
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158
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ATAL
2010
Springer
15 years 4 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
128
Voted
UAI
2008
15 years 5 months ago
Cumulative distribution networks and the derivative-sum-product algorithm
We introduce a new type of graphical model called a `cumulative distribution network' (CDN), which expresses a joint cumulative distribution as a product of local functions. ...
Jim C. Huang, Brendan J. Frey
131
Voted
ALDT
2009
Springer
155views Algorithms» more  ALDT 2009»
15 years 10 months ago
Insuring Risk-Averse Agents
Abstract. In this paper we explicitly model risk aversion in multiagent interactions. We propose an insurance mechanism that be can used by risk-averse agents to mitigate against r...
Greg Hines, Kate Larson
153
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
FDG
2009
ACM
15 years 10 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...