In this paper we consider the problem of using disk blocks efficiently in searching graphs that are too large to fit in internal memory. Our model allows a vertex to be represented...
Mark H. Nodine, Michael T. Goodrich, Jeffrey Scott...
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
In this paper, we propose an original framework for three dimensional face representation and matching for identification purposes. Basic traits of a face are encoded by extracti...
Gianni Antini, Stefano Berretti, Alberto Del Bimbo...
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
We consider the problem of learning a matching (i.e., a graph in which all vertices have degree 0 or 1) in a model where the only allowed operation is to query whether a set of ve...
Noga Alon, Richard Beigel, Simon Kasif, Steven Rud...