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154
Voted
SG
2009
Springer
15 years 9 months ago
Interactive Context-Aware Visualization for Mobile Devices
Abstract. Utilizing context information—e.g. location, user aspects, or hardware capabilities—enables the presented generic framework to automatically control the selection and...
Mike Eissele, Daniel Weiskopf, Thomas Ertl
85
Voted
CGI
2006
IEEE
15 years 8 months ago
Wang-Tiles for the Simulation and Visualization of Plant Competition
Abstract. The Wang Tiles method is a successful and effective technique for the representation of 2D-texture or 3D-geometry. In this paper we present a new method to fill Wang ti...
Monssef Alsweis, Oliver Deussen
136
Voted
CGI
2006
IEEE
15 years 8 months ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
133
Voted
CGI
2006
IEEE
15 years 8 months ago
An Efficient Keyframe Extraction from Motion Capture Data
This paper proposes a keyframe extraction method based on a novel layered curve simplification algorithm for motion capture data. Bone angles are employed as motion features and ke...
Jun Xiao, Yueting Zhuang, Tao Yang, Fei Wu
101
Voted
CGI
2006
IEEE
15 years 8 months ago
Skeleton-Based Shape Deformation Using Simplex Transformations
Abstract. This paper presents a novel skeleton-based method for deforming meshes, based on an approximate skeleton. The major difference from previous skeleton-based methods is th...
Han-Bing Yan, Shi-Min Hu, Ralph Martin