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SIGGRAPH
2010
ACM
14 years 1 days ago
Optimal feedback control for character animation using an abstract model
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...
Yuting Ye, C. Karen Liu
SIGGRAPH
1997
ACM
13 years 11 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
METAINFORMATICS
2004
Springer
14 years 27 days ago
Describing Use Cases with Activity Charts
Abstract. The Model-Driven Development (MDD) describes and maintains models of the system under development. The Unified Modeling Language (UML) supports a set of semantics and no...
Jesús Manuel Almendros-Jiménez, Luis...
CAD
2004
Springer
13 years 7 months ago
Turtle geometry in computer graphics and computer-aided design
: LOGO is a programming language incorporating turtle graphics, originally devised for teaching computing to young children in elementary and middle schools. Here we advocate the u...
Ron Goldman, Scott Schaefer, Tao Ju

Book
301views
15 years 5 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...