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DAGSTUHL
1996
13 years 9 months ago
Compiler Generation for Interactive Graphics Using Intermediate Code
Abstract. This paper describes a compiler generator (cogen) designed for interactive graphics, and presents preliminary results of its application to pixel-level code. The cogen ac...
Scott Draves
CN
2002
89views more  CN 2002»
13 years 7 months ago
Graphic visualization and animation of LOTOS execution traces
Abstract. Two types of visualization and animation tools for LOTOS execution traces are presented: a translator from LOTOS traces to Message Sequence Charts and a graphic animator....
Bernard Stepien, Luigi Logrippo
JSW
2008
101views more  JSW 2008»
13 years 7 months ago
Graphical Mission Specification and Partitioning for Unmanned Underwater Vehicles
- The use of Unmanned Underwater Vehicles (UUVs) has been proposed for several different types of applications including hydrographic surveys (e.g., mapping the ocean floor and exp...
Gary Giger, Mahmut T. Kandemir, John Dzielski
ICIP
2009
IEEE
14 years 8 months ago
Depth Map Enhanced Macroblock Partitioning For H.264 Video Coding Of Computer Graphics Content
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
ICML
2009
IEEE
14 years 8 months ago
Large-scale deep unsupervised learning using graphics processors
The promise of unsupervised learning methods lies in their potential to use vast amounts of unlabeled data to learn complex, highly nonlinear models with millions of free paramete...
Rajat Raina, Anand Madhavan, Andrew Y. Ng