Abstract. We present a system for automatically evolving neural networks as physics-based locomotion controllers for humanoid characters. Our approach provides two key features: (a...
Although inexpensive, high performance computer graphics hardware has become commonly available, its application in the mobile agent and networking fields has thus far been limite...
There is an emerging class of real-time interactive applications that require the dynamic integration of task and data parallelism. An example is the Smart Kiosk, a free-standing ...
James M. Rehg, Kathleen Knobe, Umakishore Ramachan...
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense tha...