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CGF
2004
165views more  CGF 2004»
13 years 7 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann
CGF
2002
168views more  CGF 2002»
13 years 7 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
CDC
2009
IEEE
108views Control Systems» more  CDC 2009»
14 years 17 days ago
The parabigeminal nucleus as a recursive estimator
— The parabigeminal nucleus (PBN) is known to estimate the retinal position error (RPE) of an intended target. Recently it has been discovered that PBN activity continues to enco...
Rui Ma, Todd P. Coleman, Joseph G. Malpeli
AGENTS
1997
Springer
14 years 12 hour ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
AAAI
2008
13 years 10 months ago
Online Learning in Monkeys
We examine online learning in the context of the Wisconsin Card Sorting Task (WCST), a task for which the concept acquisition strategies for human and other primates are well docu...
Xiaojin Zhu, Michael Coen, Shelley Prudom, Ricki C...