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MICCAI
2004
Springer
14 years 8 months ago
A Collaborative Virtual Environment for the Simulation of Temporal Bone Surgery
Abstract. We describe a framework for training-oriented simulation of temporal bone surgery. Bone dissection is simulated visually and haptically, using a hybrid data representatio...
Dan Morris, Christopher Sewell, Nikolas H. Blevins...
GLOBECOM
2006
IEEE
14 years 1 months ago
A Game for Ad Hoc Network Connectivity in the Presence of Malicious Users
— Ad hoc network users are resource constrained: Before transmitting data, they have to take into account the energy expenditure involved. Even if a user is, in principle, willin...
George Theodorakopoulos, John S. Baras
DSRT
2005
IEEE
14 years 1 months ago
A Simple Distributed Simulation Architecture for Emergency Response Exercises
This paper describes a simple distributed simulation for support of emergency response exercises. The simulation, called the Immersive Synthetic Environment for Exercises (ISEE), ...
Dennis McGrath, Amy Hunt, Marion Bates
ICSE
2001
IEEE-ACM
14 years 10 days ago
A Scalable Formal Method for Design and Automatic Checking of User Interfaces
The paper addresses the formal specification, design and implementation of the behavioral component of graphical user interfaces. The complex sequences of visual events and action...
Jean Berstel, Stefano Crespi-Reghizzi, Gilles Rous...
JUCS
2008
172views more  JUCS 2008»
13 years 7 months ago
Formal Action Semantics for a UML Action Language
Abstract: The abstract syntax and static semantics of UML, the widely-used generalpurpose graphical modeling language, have been standardized in a four-layer metamodeling framework...
Mikai Yang, Greg J. Michaelson, Rob Pooley