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ATAL
2008
Springer
13 years 9 months ago
Agent-based models for animal cognition: a proposal and prototype
Animal ecologists have successfully applied agent-based models to many different problems. Often, these focus on issues concerning collective behaviors, environmental interactions...
Elske van der Vaart, Rineke Verbrugge
CAINE
2007
13 years 9 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang
MMM
2007
Springer
181views Multimedia» more  MMM 2007»
14 years 1 months ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou
TOG
2010
117views more  TOG 2010»
13 years 2 months ago
Stable inverse dynamic curves
2d animation is a traditional but fascinating domain that has recently regained popularity both in animated movies and video games. This paper introduces a method for automaticall...
Alexandre Derouet-Jourdan, Florence Bertails-Desco...
SCSC
2007
13 years 9 months ago
A graphical variant approach to object-oriented modeling of dynamic systems
Abstract— Graphical variant modeling refers to a novel approach to object-oriented modeling whereby a class overrides behavior inherited from a parent class by specifying variati...
Paul Kinnucan, Pieter J. Mosterman