Simulation software has made great advances in recent years along the dimensions of modeling capabilities, animated graphics, and ease of use. There have also been real improvemen...
A new method for the visualization of two-dimensional fluid flow is presented. The method is based on the advection and decay of dye. These processes are simulated by defining eac...
This paper describes a new hair rendering technique for Anime characters. The overall goal is to improve current cel shaders by introducing a new hair model and hair shader. The h...
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...