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3DIM
2003
IEEE
14 years 1 months ago
Image-Based Techniques for Digitizing Environments and Artifacts
This paper presents an overview of techniques for generating photoreal computer graphics models of real-world places and objects. Our group's early efforts in modeling scenes...
Paul E. Debevec
WWW
2010
ACM
14 years 4 months ago
Statistical models of music-listening sessions in social media
User experience in social media involves rich interactions with the media content and other participants in the community. In order to support such communities, it is important to...
Elena Zheleva, John Guiver, Eduarda Mendes Rodrigu...
CSCW
2008
ACM
13 years 11 months ago
Situated practices of looking: visual practice in an online world
Graphical virtual worlds are increasingly significant sites of collaborative interaction. Many argue that the simulation of the everyday environment makes them particularly effect...
Lilly Irani, Gillian R. Hayes, Paul Dourish
DCC
2005
IEEE
14 years 9 months ago
Efficient Alphabet Partitioning Algorithms for Low-Complexity Entropy Coding
We analyze the technique for reducing the complexity of entropy coding consisting in the a priori grouping of the source alphabet symbols, and in dividing the coding process in tw...
Amir Said
PG
2000
IEEE
14 years 1 months ago
Progressive Geometry Compression for Meshes
A novel progressive geometry compression scheme is presented in the paper. In this scheme a mesh is represented as a base mesh followed by some groups of vertex split operations us...
Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann He...