The usefulness of ontology is strongly dependent on the knowledge representation policy and its maintenance. The subject of knowledge representation and modeling tool has been one...
Abstract. In software engineering as well as in any engineering domain, a way of customizing the collaborative work to various modes of collaboration, i.e. synchronous and asynchro...
Abstract. Here we introduce DePathos, a graphical tool for a timetabling constraint engine (Pathos). Since the core of Pathos is textbased and provides little user-interaction, fi...
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
This paper explores the use of digital games for marketing communications using two theoretical perspectives. Firstly, the external contexts in which video game play takes place a...