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ESA
2007
Springer
100views Algorithms» more  ESA 2007»
14 years 3 months ago
Nash Equilibria in Voronoi Games on Graphs
In this paper we study a game where every player is to choose a vertex (facility) in a given undirected graph. All vertices (customers) are then assigned to closest facilities and...
Christoph Dürr, Nguyen Kim Thang
UAI
2004
13 years 11 months ago
Computing Nash Equilibria of Action-Graph Games
Action-graph games (AGGs) are a fully expressive game representation which can compactly express both strict and context-specific independence between players' utility functi...
Navin A. R. Bhat, Kevin Leyton-Brown
MFCS
2007
Springer
14 years 3 months ago
Well Supported Approximate Equilibria in Bimatrix Games: A Graph Theoretic Approach
Abstract. We study the existence and tractability of a notion of approximate equilibria in bimatrix games, called well supported approximate Nash Equilibria (SuppNE in short). We p...
Spyros C. Kontogiannis, Paul G. Spirakis
ATAL
2010
Springer
13 years 10 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
COCOA
2009
Springer
14 years 4 months ago
Improved Bounds for Facility Location Games with Fair Cost Allocation
Abstract. We study Facility Location games played by n agents situated on the nodes of a graph. Each agent orders installation of a facility at a node of the graph and pays connect...
Thomas Dueholm Hansen, Orestis Telelis