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» Grounding Social Interactions in the Environment
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ATAL
2007
Springer
13 years 9 months ago
Agents that remember can tell stories: integrating autobiographic memory into emotional agents
For the past few years many new applications are being developed featuring interactive environments populated with autonomous virtual agents capable of acting according to their g...
Wan Ching Ho, João Dias, Rui Figueiredo, An...
CHI
2009
ACM
14 years 8 months ago
Resilience through technology adoption: merging the old and the new in Iraq
Little attention has been given to how citizens use technology to be resilient when their country is at war. We report on an ethnographic interview study of how technology was ado...
Gloria Mark, Ban Al-Ani, Bryan Semaan
DIGRA
2005
Springer
14 years 1 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
ACMACE
2007
ACM
13 years 11 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
JKM
2007
213views more  JKM 2007»
13 years 7 months ago
A systems-based dynamic knowledge transfer capacity model
Purpose – The purpose of this paper is twofold: to understand how recent developments in systems thinking and social construction can influence understanding of knowledge trans...
Robert Parent, Mario Roy, Denis St-Jacques