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» Grounding Virtual Worlds in Reality
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MHVR
1994
119views Multimedia» more  MHVR 1994»
14 years 2 months ago
The Development of a Virtual world for Learning Newtonian Mechanics
We are collaboratively designing "ScienceSpace," a collection of virtual worlds designed to explore the potential utility of physical immersion and multisensory perceptio...
Christopher J. Dede, Marilyn C. Salzman, R. Bowen ...
EHCI
2001
13 years 11 months ago
Consistency in Augmented Reality Systems
Systems combining the real and the virtual are becoming more and more prevalent. The Augmented Reality (AR) paradigm illustrates this trend. In comparison with traditional interact...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz
GEOINFORMATICA
2006
103views more  GEOINFORMATICA 2006»
13 years 10 months ago
Building and Querying a P2P Virtual World
Peer-to-Peer (P2P) systems are known to provide excellent scalability in a networked environment. One peer is introduced to the system by each participant. However current P2P app...
Egemen Tanin, Aaron Harwood, Hanan Samet, Deepa Na...
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
14 years 2 months ago
Perceptual Stability during Head Movement in Virtual Reality
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
13 years 7 months ago
Mixed reality simulation for mobile robots
Mobile robots are increasingly entering the real and complex world of humans in ways that necessitate a high degree of interaction and cooperation between human and robot. Complex ...
Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard W&...