We study the conditional sojourn time distributions of processor sharing (PS), foreground background processor sharing (FBPS) and shortest remaining processing time first (SRPT) s...
CSP is a fundamental concept for developing software for distributed real-time systems. The CSP paradigm constitutes a natural addition to Object Orientation and offers higherorde...
Gerald H. Hilderink, Andry W. P. Bakkers, Jan F. B...
In this paper we present a method for creating scheduling heuristics for parallel proportional machine scheduling environment and arbitrary performance criteria. Genetic programmin...
: Run-time executives and operating system kernels for embedded systems have long relied exclusively on static priority scheduling of tasks to ensure timing constraints and other c...
In this paper, we consider several discrete-time priority queues with priority jumps. In a priority scheduling scheme with priority jumps, real-time and non-real-time packets arri...