We describe the design and implementation of a high performance cloud that we have used to archive, analyze and mine large distributed data sets. By a cloud, we mean an infrastruc...
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Unstructured peer-to-peer lookup systems incur small constant overhead per single join or leave operation, and can easily support keyword searches. Hence, they are suitable for dy...
We study communication complexity of consensus in synchronous message-passing systems with processes prone to crashes. The goal in the consensus problem is to have all the nonfaul...
Bogdan S. Chlebus, Dariusz R. Kowalski, Michal Str...
The promise of Brain-Computer Interfaces (BCI) technology is to augment human capabilities by enabling interaction with computers through a conscious and spontaneous modulation of ...