A collaborative system must perform both processing and transmission tasks. We present a policy for scheduling these tasks on a single core that is inspired by studies of human pe...
This paper reports on the architecture and design of Starfish, an environment for executing dynamic (and static) MPI-2 programs on a cluster of workstations. Starfish is unique in ...
The problem of total participation in asynchronous meetings convened with distributed group support systems has been noted frequently but investigated rarely. This paper describes...
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
At the German Distance Learning University, collaborative synchronous exercises have been recently identified by students and teachers as an important future form of collaborative...