Sciweavers

2687 search results - page 448 / 538
» Group communication support for distributed collaboration sy...
Sort
View
PODC
2009
ACM
14 years 3 months ago
Fast scalable deterministic consensus for crash failures
We study communication complexity of consensus in synchronous message-passing systems with processes prone to crashes. The goal in the consensus problem is to have all the nonfaul...
Bogdan S. Chlebus, Dariusz R. Kowalski, Michal Str...
DMSN
2005
ACM
13 years 11 months ago
Zone sharing: a hot-spots decomposition scheme for data-centric storage in sensor networks
In the resource over-constrained environment of sensor networks, techniques for storing data locally in sensor nodes have been proposed to support efficient processing of adhoc qu...
Mohamed Aly, Nicholas Morsillo, Panos K. Chrysanth...
MM
2006
ACM
143views Multimedia» more  MM 2006»
14 years 3 months ago
Motion swarms: video interaction for art in complex environments
We create interactive art that can be enjoyed by groups such as audiences at public events with the intent to encourage communication with those around us as we play with the art....
Quoc Nguyen, Scott Novakowski, Jeffrey E. Boyd, Ch...
KDD
2008
ACM
274views Data Mining» more  KDD 2008»
14 years 9 months ago
Data mining using high performance data clouds: experimental studies using sector and sphere
We describe the design and implementation of a high performance cloud that we have used to archive, analyze and mine large distributed data sets. By a cloud, we mean an infrastruc...
Robert L. Grossman, Yunhong Gu
EL
2002
181views more  EL 2002»
13 years 9 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen