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ACMDIS
2010
ACM
13 years 5 months ago
Design's processional character
In this paper, we examine the ideas behind and reactions to a prototype online tool designed, in-house, for an art college's interaction design department. The web-based prot...
Laurel Swan, Diana Tanase, Alex S. Taylor
CHI
2009
ACM
14 years 6 days ago
Supporting content and process common ground in computer-supported teamwork
We build on our prior work with computer-supported teams performing a complex decision-making task on maps, where the distinction between content and process common ground is prop...
Gregorio Convertino, Helena M. Mentis, Mary Beth R...
CHI
2009
ACM
14 years 8 months ago
Design of haptic interfaces for therapy
Touch is fundamental to our emotional well-being. Medical science is starting to understand and develop touch-based therapies for autism spectrum, mood, anxiety and borderline dis...
Cati Vaucelle, Leonardo Bonanni, Hiroshi Ishii
MM
2006
ACM
151views Multimedia» more  MM 2006»
14 years 1 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 5 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...