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WETICE
2000
IEEE
13 years 11 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
DL
1998
Springer
119views Digital Library» more  DL 1998»
13 years 11 months ago
Considerations for Information Environments and the NaviQue Workspace
This paper presents design considerations for the construction of advanced information environments, and a prototype interface that attempts to respond to them. The design conside...
George W. Furnas, Samuel J. Rauch
AVI
2006
13 years 8 months ago
Improving access of elderly people to real environments: a semantic based approach
Access to real environments is often conditioned by a number of issues, including the skills of the user (i.e. affected by aging, physical and psychological deficiencies, etc.) an...
Fabio Pittarello, Alessandro De Faveri
CAPTECH
1998
Springer
13 years 11 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
PSYCHNOLOGY
2008
74views more  PSYCHNOLOGY 2008»
13 years 6 months ago
The Use of Virtual and Mixed Reality Environments for Urban Behavioural Studies
Virtual/mixed reality 3D models of real-world environments can be used to run behavioural and other experiments with real human subjects, replacing the traditional approach where ...
Andrew J. Park, Thomas W. Calvert, Patricia L. Bra...