This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
This paper presents design considerations for the construction of advanced information environments, and a prototype interface that attempts to respond to them. The design conside...
Access to real environments is often conditioned by a number of issues, including the skills of the user (i.e. affected by aging, physical and psychological deficiencies, etc.) an...
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
Virtual/mixed reality 3D models of real-world environments can be used to run behavioural and other experiments with real human subjects, replacing the traditional approach where ...
Andrew J. Park, Thomas W. Calvert, Patricia L. Bra...