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IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
TVCG
2002
135views more  TVCG 2002»
13 years 7 months ago
Three-Dimensional Interfaces for Querying by Example in Content-Based Image Retrieval
Image databases are nowadays widely exploited in a number of different contexts, ranging from history of art, through medicine, to education. Existing querying paradigms are based ...
Jürgen Assfalg, Alberto Del Bimbo, Pietro Pal...
OOPSLA
2009
Springer
14 years 1 months ago
A concurrent dynamic analysis framework for multicore hardware
Software has spent the bounty of Moore’s law by solving harder problems and exploiting abstractions, such as highlevel languages, virtual machine technology, binary rewritdynami...
Jungwoo Ha, Matthew Arnold, Stephen M. Blackburn, ...
GI
2007
Springer
14 years 1 months ago
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Eva Hornecker, Andreas Dünser
IUI
2005
ACM
14 years 28 days ago
Interfaces for networked media exploration and collaborative annotation
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...