In view of students' individual difference in the learning process, in this paper we propose a personalized learning system, to which intelligent Agent technique and case-bas...
The idea that teaching others is a powerful way to learn is intuitively compelling and supported in the research literature. We have developed computer-based, domain-independent Te...
Abstract. In this paper, we investigated the effects of guided and unguided style VR learning on user attention and retained knowledge. We conducted a study where users performed g...
Jayoung J. Goo, Kyoung Shin Park, Moonhoen Lee, Ji...
Several real world applications involve solving combinatorial optimization problems. Commonly, existing heuristic approaches are designed to address specific difficulties of the u...
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...