A novel maximal figure-of-merit (MFoM) learning approach to text categorization is proposed. Different from the conventional techniques, the proposed MFoM method attempts to integ...
We conducted a 2.5 week longitudinal study with five motor impaired (MI) and four non-impaired (NMI) participants, in which they learned to use the Vocal Joystick, a voice-based u...
Susumu Harada, Jacob O. Wobbrock, Jonathan Malkin,...
We approached the problem as learning how to order documents by estimated relevance with respect to a user query. Our support vector machines based classifier learns from the rele...
Dmitri Roussinov, Weiguo Fan, Fernando A. Das Neve...
: To enhance users' social embedding within learning networks, we propose to establish ad hoc transient communities. These communities serve a particular goal, exist for a lim...
Adriana J. Berlanga, Peter B. Sloep, Liesbeth Kest...
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...