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SIGIR
2003
ACM
14 years 24 days ago
A maximal figure-of-merit learning approach to text categorization
A novel maximal figure-of-merit (MFoM) learning approach to text categorization is proposed. Different from the conventional techniques, the proposed MFoM method attempts to integ...
Sheng Gao, Wen Wu, Chin-Hui Lee, Tat-Seng Chua
CHI
2009
ACM
14 years 8 months ago
Longitudinal study of people learning to use continuous voice-based cursor control
We conducted a 2.5 week longitudinal study with five motor impaired (MI) and four non-impaired (NMI) participants, in which they learned to use the Vocal Joystick, a voice-based u...
Susumu Harada, Jacob O. Wobbrock, Jonathan Malkin,...
CIKM
2005
Springer
14 years 1 months ago
Discretization based learning approach to information retrieval
We approached the problem as learning how to order documents by estimated relevance with respect to a user query. Our support vector machines based classifier learns from the rele...
Dmitri Roussinov, Weiguo Fan, Fernando A. Das Neve...
IJLT
2008
184views more  IJLT 2008»
13 years 7 months ago
Ad hoc transient communities: towards fostering knowledge sharing in learning networks
: To enhance users' social embedding within learning networks, we propose to establish ad hoc transient communities. These communities serve a particular goal, exist for a lim...
Adriana J. Berlanga, Peter B. Sloep, Liesbeth Kest...
AIED
2005
Springer
14 years 1 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...