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TABLETOP
2007
IEEE
14 years 4 months ago
Affective Tabletop Game: A New Gaming Experience for Children
In this paper, we discuss various options for enhancing the gaming experience in augmented tabletop games. More specifically, we propose to incorporate psychophysiological measure...
Abdullah Al Mahmud, Omar Mubin, Johanna Renny Octa...
ICMI
2007
Springer
160views Biometrics» more  ICMI 2007»
14 years 4 months ago
Using the influence model to recognize functional roles in meetings
In this paper, an influence model is used to recognize functional roles played during meetings. Previous works on the same corpus demonstrated a high recognition accuracy using SV...
Wen Dong, Bruno Lepri, Alessandro Cappelletti, Ale...
HAPTICS
2006
IEEE
14 years 4 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...
ISM
2005
IEEE
112views Multimedia» more  ISM 2005»
14 years 3 months ago
Automatically Generating User Interfaces for Device Federations
One of the ideas of ubiquitous computing is that computing resources should be embedded ubiquitously in the environment, making them available to any nearby users. Some researcher...
Elmar Braun, Max Mühlhäuser
ACMACE
2005
ACM
14 years 3 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...