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» HEI! - The Human Environment Interaction
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IJCNN
2006
IEEE
14 years 3 months ago
Reinforcement Learning for Parameterized Motor Primitives
Abstract— One of the major challenges in both action generation for robotics and in the understanding of human motor control is to learn the “building blocks of movement genera...
Jan Peters, Stefan Schaal
IROS
2006
IEEE
114views Robotics» more  IROS 2006»
14 years 3 months ago
Rendering a Rigid Virtual World through an Impulsive Haptic Interface
— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
TABLETOP
2006
IEEE
14 years 3 months ago
Supporting Mixed Presence Groupware in Tabletop Applications
In this paper we present the Transparent Input Device Layer framework to extend Java applications with support for multiple distributed input devices, a major requirement for tabl...
Peter Hutterer, Benjamin Close, Bruce H. Thomas
ACMACE
2006
ACM
14 years 3 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ASSETS
2006
ACM
14 years 3 months ago
Designing a scripting language to help the blind program visually
The vast proliferation of GUI-based applications, including graphical interactive development environments (IDEs), has placed blind programmers at a severe disadvantage in a profe...
Kenneth G. Franqueiro, Robert M. Siegfried