We describe a scheduler based on the microeconomic paradigm for scheduling on-line a set of parallel jobs in a multiprocessor system. In addition to increasing the system throughpu...
In the ubiquitous computing environment, we believe that P2P-based context-aware application utilizing sensing data is important. However, since sensors are not placed under the c...
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
In addition to an untuned performance, inefficient resource management in hinders any attempt to offer Quality of Service in scavenging grids. In this case, Best-Effort mechanisms...
Location awareness is an attractive research issue in the wireless sensor network (WSN). However, precise location information may be unavailable due to the constraint in energy, ...