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JSSPP
1995
Springer
15 years 8 months ago
A Microeconomic Scheduler for Parallel Computers
We describe a scheduler based on the microeconomic paradigm for scheduling on-line a set of parallel jobs in a multiprocessor system. In addition to increasing the system throughpu...
Ion Stoica, Hussein M. Abdel-Wahab, Alex Pothen
SAINT
2008
IEEE
15 years 11 months ago
Distributed Sensor Information Management Architecture Based on Semantic Analysis of Sensing Data
In the ubiquitous computing environment, we believe that P2P-based context-aware application utilizing sensing data is important. However, since sensors are not placed under the c...
Tomoya Kawakami, Bich Lam Ngoc Ly, Susumu Takeuchi...
124
Voted
NETGAMES
2004
ACM
15 years 10 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
EATIS
2008
ACM
15 years 6 months ago
Achieving better performance through true best effort in scavenging grid computing
In addition to an untuned performance, inefficient resource management in hinders any attempt to offer Quality of Service in scavenging grids. In this case, Best-Effort mechanisms...
Raphael de Aquino Gomes, Fábio Moreira Cost...
152
Voted
ISCC
2005
IEEE
112views Communications» more  ISCC 2005»
15 years 10 months ago
Distributed Direction-Based Localization in Wireless Sensor Networks
Location awareness is an attractive research issue in the wireless sensor network (WSN). However, precise location information may be unavailable due to the constraint in energy, ...
Kuei-Ping Shih, Sheng-Shih Wang