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NETGAMES
2004
ACM
14 years 2 months ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao
AIMS
2009
Springer
14 years 3 months ago
Scalable Detection and Isolation of Phishing
Abstract. This paper presents a proposal for scalable detection and isolation of phishing. The main ideas are to move the protection from end users towards the network provider and...
Giovane C. M. Moura, Aiko Pras
SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
14 years 8 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
IPPS
2002
IEEE
14 years 1 months ago
Research and Design of a Middleware for Supporting Wide-Area Distributed Applications
As the platform for wide-area distributed applications, the middleware architecture should support adaptability, scalability, mobility, reliability and security. However, current ...
Dong Zhao, Shaowen Yao, Mingtian Zhou
AINA
2007
IEEE
14 years 3 months ago
MAC Address Translation for Enabling Scalable Virtual Private LAN Services
Virtual Private LAN Service (VPLS) has been considered as a feasible solution for transparent LAN service. By virtually locating all of the service intelligence in the provider ed...
Pi-Chung Wang, Chia-Tai Chan, Po-Yen Lin