Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
This work presents the design and experimental verification of an original system architecture aiming at recognizing gestures based solely on the hand trajectory. Self organizing ...
George Caridakis, Kostas Karpouzis, Christos Pater...
In this paper, we present an approach for recognizing pointing gestures in the context of human–robot interaction. In order to obtain input features for gesture recognition, we ...
Abstract We present a gesture recognition system for recognizing hand movements in near realtime. The system uses a infra-red time-of-flight range camera with up to 30 Hz framerat...
This paper presents an approach for a multi-cue based two-dimensional gesture recognition that combines two different forms of cues, namely shape cues and motion cues, in a suppor...