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CVPR
2008
IEEE
14 years 9 months ago
People-tracking-by-detection and people-detection-by-tracking
Both detection and tracking people are challenging problems, especially in complex real world scenes that commonly involve multiple people, complicated occlusions, and cluttered o...
Mykhaylo Andriluka, Stefan Roth, Bernt Schiele
ACMACE
2005
ACM
14 years 1 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
IBPRIA
2005
Springer
14 years 1 months ago
Robust Person-Independent Visual Sign Language Recognition
Sign language recognition constitutes a challenging field of research in computer vision. Common problems like overlap, ambiguities, and minimal pairs occur frequently and require...
Jörg Zieren, Karl-Friedrich Kraiss
HCI
2007
13 years 9 months ago
An Adaptive Vision System Toward Implicit Human Computer Interaction
In implicit human computer interaction, computers are required to understand users’ actions and intentions so as to provide proactive services. Visual processing has to detect an...
Peng Dai, Linmi Tao, Xiang Zhang, Ligeng Dong, Gua...
JCP
2006
232views more  JCP 2006»
13 years 7 months ago
Indexing of Motion Capture Data for Efficient and Fast Similarity Search
As motion capture systems are increasingly used for motion tracking and capture, and more and more surveillance cameras are installed for security protection, more and more motion ...
Chuanjun Li, B. Prabhakaran