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ICPR
2010
IEEE
14 years 2 months ago
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
Kaoning Hu, Shaun Canavan, Lijun Yin
ICRA
2009
IEEE
166views Robotics» more  ICRA 2009»
14 years 2 months ago
Anatomically correct testbed hand control: Muscle and joint control strategies
— Human hands are capable of many dexterous grasping and manipulation tasks. To understand human levels of dexterity and to achieve it with robotic hands, we constructed an anato...
Ashish Deshpande, Jonathan Ko, Dieter Fox, Yoky Ma...
AMDO
2008
Springer
13 years 9 months ago
A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Moaath Al-Rajab, David Hogg, Kia Ng
VCIP
2000
196views Communications» more  VCIP 2000»
13 years 8 months ago
MIME: a gesture-driven computer interface
MIME (Mime Is Manual Expression) is a computationally efficient computer vision system for recognizing hand gestures. The system is intended to replace the mouse interface on a st...
Daniel Heckenberg, Brian Lovell
ICMCS
2007
IEEE
307views Multimedia» more  ICMCS 2007»
14 years 1 months ago
A Real-Time Hand Gesture Recognition Method
Compared with the traditional interaction approaches, such as keyboard, mouse, pen, etc, vision based hand interaction is more natural and efficient. In this paper, we proposed a...
Yikai Fang, Kongqiao Wang, Jian Cheng, Hanqing Lu