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» Handling Heterogeneity in Networked Virtual Environments
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DC
2006
13 years 9 months ago
Practical load balancing for content requests in peer-to-peer networks
This paper studies the problem of balancing the demand for content in a peer-to-peer network across heterogeneous peer nodes that hold replicas of the content. Previous decentraliz...
Mema Roussopoulos, Mary Baker
INFOCOM
2010
IEEE
13 years 8 months ago
Distance Estimation by Constructing The Virtual Ruler in Anisotropic Sensor Networks
Abstract—Distance estimation is fundamental for many functionalities of wireless sensor networks and has been studied intensively in recent years. A critical challenge in distanc...
Yun Wang, Kai Li, Jie Wu
MSE
2002
IEEE
119views Hardware» more  MSE 2002»
14 years 2 months ago
Narnia: A Virtual Machine for Multimedia Communication Services
Narnia is middleware that helps programmers build multimedia communication services. This middleware ollection of familiar programming abstractions— including events, event hand...
Mauricio Cortes, J. Robert Ensor
NETGAMES
2004
ACM
14 years 3 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
IDMS
1997
Springer
188views Multimedia» more  IDMS 1997»
14 years 1 months ago
An Approach for an Adaptive Visualization in a Mobile Environment
With the evolving availability of wireless communication servicesand of affordable mobile devices such as notebooks or Personal Digital Assistants, mobile computing is becoming wid...
Luc Neumann, Alberto Barbosa Raposo