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ICMI
2004
Springer
179views Biometrics» more  ICMI 2004»
14 years 4 months ago
Visual touchpad: a two-handed gestural input device
This paper presents the Visual Touchpad, a low-cost vision-based input device that allows for fluid two-handed interactions with desktop PCs, laptops, public kiosks, or large wall...
Shahzad Malik, Joseph Laszlo
SI3D
1997
ACM
14 years 3 months ago
Attention and Visual Feedback: The Bimanual Frame of Reference
We investigate the synergy of the two hands for virtual object manipulation. We report results from an experiment which suggest that the two hands together provide sufficient per...
Ken Hinckley, Randy F. Pausch, Dennis Proffitt
VRST
1998
ACM
14 years 3 months ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer
EDUTAINMENT
2006
Springer
14 years 2 months ago
Designing Social Navigation for a Virtual Community of Practice
Abstract. Social navigation in a community of practice (CoP) is an approach of locating information through increased social awareness. Designing support for social navigation requ...
Wen Xu, Karel Kreijns, Jun Hu
3DUI
2011
75views more  3DUI 2011»
12 years 11 months ago
Dropping the ball: Releasing a virtual grasp
We present a method for improved release of whole-hand virtual grasps. It addresses the problem of objects “sticking” during release after the user’s (real) fingers interpen...
Mores Prachyabrued, Christoph W. Borst