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CHI
2000
ACM
14 years 3 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware
IROS
2006
IEEE
114views Robotics» more  IROS 2006»
14 years 5 months ago
Rendering a Rigid Virtual World through an Impulsive Haptic Interface
— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
14 years 3 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
ISUVR
2007
14 years 10 days ago
Virtual Reality in Ubiquitous Computing Environment
—In this paper, we propose a novel concept of Ubiquitous Virtual Reality (U-VR) and examine technical challenges to be required for realizing it. It is difficult to realize Virtu...
Youngjung Suh, Kiyoung Kim, JoungHyun Han, Woontac...
OSDI
2008
ACM
14 years 11 months ago
Towards Virtual Passthrough I/O on Commodity Devices
A commodity I/O device has no support for virtualization. A VMM can assign such a device to a single guest with direct, fast, but insecure access by the guest's native device...
Lei Xia, Jack Lange, Peter A. Dinda