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CVPR
2008
IEEE
14 years 9 months ago
Action MACH a spatio-temporal Maximum Average Correlation Height filter for action recognition
In this paper we introduce a template-based method for recognizing human actions called Action MACH. Our approach is based on a Maximum Average Correlation Height (MACH) filter. A...
Mikel D. Rodriguez, Javed Ahmed, Mubarak Shah
GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 25 days ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
CVPR
2003
IEEE
14 years 27 days ago
Dynamic Depth Recovery from Unsynchronized Video Streams
In this paper, we propose an algorithm for estimating dense depth information of dynamic scenes from multiple video streams captured using unsynchronized stationary cameras. We so...
Chunxiao Zhou, Hai Tao
ECCV
2006
Springer
13 years 11 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen
CVPR
2009
IEEE
15 years 2 months ago
Factorization for Non-Rigid and Articulated Structure using Metric Projections
This paper describes a new algorithm for recovering the 3D shape and motion of deformable and articulated objects purely from uncalibrated 2D image measurements using an iterati...
Alessio Del Bue, João M. F. Xavier, Lourdes...