Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
Taking a global analogy with the structure of perceptual biological systems, we present a system composed of two layers of real-valued sigmoidal neurons. The primary layer receives...
— Needles are commonly used in medical practice as a minimally invasive means to reach subsurface targets for diagnosis or therapy delivery. Recent results indicate that steerabl...
Joseph M. Romano, Robert J. Webster III, Allison M...
—Many collaboration platforms are realized as service-oriented systems enabling flexible compositions of services and support of interactions. Interactions between entities in s...
Abstract. In this paper, we investigated the effects of guided and unguided style VR learning on user attention and retained knowledge. We conducted a study where users performed g...
Jayoung J. Goo, Kyoung Shin Park, Moonhoen Lee, Ji...