We present a wireless prototype system for real-time snowboard training. This system can be used to detect common mistakes during snowboarding and to give students immediate feedb...
This paper presents empirical results to support the use of vibrotactile cues as a means of improving user performance on a spatial task. In a building-clearing exercise, directio...
Robert W. Lindeman, John L. Sibert, Erick Mendez-M...
We plan to evaluate different kinds of augmented feedback (tactile, video, sound) for learning basic dance choreographies. Therefore we develop a dance training system based on mo...
— This paper introduces a novel algorithm for haptic interaction with an adaptive simulation of articulated-body dynamics. Our algorithm has a multi-threaded structure, which all...
Discrete and continuous modes of manual control are fundamentally different: buttons select or change state, while handles persistently modulate an analog parameter. User interfac...