This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
In this paper we present an application build on top of electronic institutions in order to create a remote experimental platform for human and virtual agents. Our software object...
Ismel Brito, Isaac Pinyol, Daniel Villatoro, Jordi...
Dynamic properties of robotic manipulators, including inertia, damping, and friction, limit the transparency of a haptic-feedback teleoperator. In this paper, we develop a positio...
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...