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GRAPHICSINTERFACE
2007
13 years 9 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
ICVGIP
2004
13 years 9 months ago
The Space of Human Shapes
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the ...
Brian Curless
ICIP
2009
IEEE
14 years 8 months ago
Learning Large Margin Likelihoods For Realtime Head Pose Tracking
We consider the problem of head tracking and pose estimation in realtime from low resolution images. Tracking and pose recognition are treated as two coupled problems in a probabi...
ECOOP
1997
Springer
13 years 12 months ago
Feature-Oriented Programming: A Fresh Look at Objects
We propose a new model for exible composition of objects et of features. Features are similar to (abstract) subclasses, but only provide the core functionality of a (sub)class. Ove...
Christian Prehofer
CGF
2006
177views more  CGF 2006»
13 years 7 months ago
Direct (Re)Meshing for Efficient Surface Processing
We propose a novel surface remeshing algorithm. While many remeshing algorithms are based on global parametrization or local mesh optimization, our algorithm is closely related to...
John M. Schreiner, Carlos Eduardo Scheidegger, Sha...