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ACMACE
2006
ACM
14 years 3 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
W2GIS
2005
Springer
14 years 2 months ago
A Framework for Dynamic Updates of Map Data in Mobile Devices
: Stored map services in mobile devices, such as cellular phones, are being commercialised for the mobile and wireless environment. In order to ensure the quality and accuracy of t...
Hae-Kyong Kang, Ki-Joune Li
ICALP
1999
Springer
14 years 1 months ago
Wide Area Computation
Abstract. The last decades have seen the emergence of the sea of objects paradigm for structuring complex distributed systems on workstations and local area networks. In this appro...
Luca Cardelli
WSCG
2003
224views more  WSCG 2003»
13 years 10 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner
ECCV
2010
Springer
13 years 9 months ago
Multiple Target Tracking in World Coordinate with Single, Minimally Calibrated Camera
Tracking multiple objects is important in many application domains. We propose a novel algorithm for multi-object tracking that is capable of working under very challenging conditi...
Wongun Choi, Silvio Savarese