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UIST
1996
ACM
13 years 12 months ago
Using the Multi-Layer Model for Building Interactive Graphical Applications
Most interactive graphical applications that use direct manipulation are built with low-level libraries such as Xlib because the graphic and interaction models of higher-level too...
Jean-Daniel Fekete, Michel Beaudouin-Lafon
SIGGRAPH
2010
ACM
13 years 12 months ago
Fabricating spatially-varying subsurface scattering
Many real world surfaces exhibit translucent appearance due to subsurface scattering. Although various methods exists to measure, edit and render subsurface scattering effects, no...
Yue Dong, Jiaping Wang, Fabio Pellacini, Xin Tong,...
CRV
2004
IEEE
147views Robotics» more  CRV 2004»
13 years 11 months ago
Shape from Contours and Multiple Stereo - A Hierarchical, Mesh-Based Approach
We present a novel method for 3D shape recovery based on a combination of visual hull information and multi image stereo. We start from a coarse triangle mesh extracted from visua...
Hendrik Kiick, Wolfgang Heidrich, Christian Vogelg...
CBSE
2006
Springer
13 years 11 months ago
A Process for Resolving Performance Trade-Offs in Component-Based Architectures
Designing architectures requires the balancing of multiple system quality objectives. In this paper, we present techniques that support the exploration of the quality properties of...
Egor Bondarev, Michel R. V. Chaudron, Peter H. N. ...
CLUSTER
2001
IEEE
13 years 11 months ago
SOVIA: A User-level Sockets Layer Over Virtual Interface Architecture
The Virtual Interface Architecture (VIA) is an industry standard user-level communication architecture for system area networks. The VIA provides a protected, directlyaccessible i...
Jin-Soo Kim, Kangho Kim, Sung-In Jung