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VRML
1997
ACM
14 years 2 months ago
MaPS: Movement and Planning Support for Navigation in an Immersive VRML Browser
This paper describes the design and implementation of the user interface for a prototype immersive VRML2 browser, with particular reference to the planning and viewpoint movement ...
John D. M. Edwards, Chris Hand
SIGGRAPH
1994
ACM
14 years 1 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
SPDP
1991
IEEE
14 years 1 months ago
Asynchronous parallel search by the parallel genetic algorithm
The parallel genetic algorithm (PGA) is a prototype of a new kind of a distributed algorithm. It is based on a parallel search by individuals all of which have the complete proble...
Heinz Mühlenbein
AVI
2008
14 years 5 days ago
Visualizing antenna design spaces
This paper describes a long-term project exploring advanced visual interfaces for antenna design. MERL developed three successive prototypes that embodied an evolution towards lar...
Kent Wittenburg, Tom Lanning, Darren Leigh, Kathy ...
CORR
2010
Springer
173views Education» more  CORR 2010»
13 years 10 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski